5 Stimulating Card Games for Dementia
Dignifying Dementia
Dementia-friendly cards
All the games above can be played with a regular 52-card deck. However, you can also purchase dementia-friendly versions of these card games featuring decks designed with dementia in mind.
Easy-to-see/low-vision playing cards feature larger numbers and suits so your loved one doesn’t have to strain to see the cards. Individuals with dementia may suffer from changes in their vision. Cards that accommodate these changes could help them cope with vision loss changes.
Giant-size playing cards are larger than a regular card deck. Not only are the numbers bigger and easier to see, but the cards are larger as well, making them easier for your loved one to hold.
A free-standing card holder can help your loved one organize their cards while having a place to set them down.
Card decks printed with specific games can help reduce confusion and remind a senior which game they’re playing.
Engaging with your loved one who has dementia is important in helping them navigate changes that come with memory loss. Providing easy card games for dementia patients may help them feel connected and engaged. It can also boost mood and slow cognitive decline.
These five games are best suited for seniors with early or mid-stage dementia but may be too complex for those with more significant cognitive decline. If your loved one has late-stage dementia but used to enjoy playing cards, even holding, or looking through a deck may inspire tactile memories and positive feelings. Or, they might simply enjoy sorting the cards by suit or colour, which is a relaxing activity that helps with motor skills, memory, and pattern recognition.
1. Go Fish
Objective: To collect as many sets of four cards as possible
Players: Two to six
The deck: Standard 52-card deck or a specially printed Go Fish deck
Gameplay: For three to six players, five cards are dealt. With only two players, each person gets seven cards. Remaining cards are placed face down in a draw pile.
On your turn, ask an opponent for a specific card (for example, “Do you have a nine?”). If the player has one or more of the requested cards, they give all of those cards to you. If your opponent gives you cards, you get another turn to ask the same or another player for a number. If the person you asked doesn’t have the card you need, they say “go fish,” and you draw from the deck. If the card you draw isn’t what you need, you keep the card and the game moves to the next player.
When you collect a set of four cards of the same rank, immediately show the set to your opponents and place the cards in front of yourself.
The person who collects the most sets of four wins the game.
How it helps dementia: This game allows players to find matches, interact with their opponents, and focus on strategy. Interacting with others improves socialization and language, and matching increases cognitive function by establishing connections and patterns.
2. Old Maid
Objective: To avoid holding the “old maid” card at the end of the game
Players: Two to eight
The deck: A standard 52-card deck. Remove three of the queens — the remaining queen is the old maid.
Gameplay: Deal the cards as evenly as possible among the group. Some players may have more cards than others. Players sort their cards and discard any pairs. The dealer passes their hand to the player to their left, face down. That player randomly takes a card from the dealer and puts the pair down if they have a match. If not, they keep the card. Play continues clockwise, and the process repeats until there are no more pairs and someone has the old maid.
When the old maid is the only card remaining, the game ends. The person holding the old maid loses.
How it helps dementia: This game focuses on creating matches and paying attention to avoid the old maid card. Matching games improve cognitive functioning by making connections and establishing patterns.
3. Crazy Eights (Lots of other names)
Objective: To get rid of all your cards
Players: Two to five
The deck: A standard 52-card deck
Gameplay: Deal five cards to each player. Place the remaining cards face down in the centre, and flip over the top card to create a face-up pile.
On your turn, play a card with either the same suit or the same number on top of the face-up card. Or you can play an eight, which allows you to choose what suit the next player must play. The first person to get rid of all their cards wins.
How it helps dementia: This game encourages players to think about matching their cards and to use their eight card tactfully to change the suit for other players. Creating a strategy allows for problem-solving, which improves cognitive function. Problem-solving establishes connections in the brain that assist with memory and mood.
4. Memory
Objective: To collect the most pairs of cards
Players: One to six
The deck: A standard 52-card deck
Gameplay: Shuffle the cards and place them, spread out, face down on the table in a square or rectangular pattern. Play proceeds clockwise.
On your turn, flip over two cards. If they’re a match, keep the pair. If not, turn them face down, and play continues to the left. When all pairs are found, the player with the most pairs wins.
How it helps dementia: This game focuses on remembering the card placement on the table to win the most matches. Memory games helps boost cognitive function by recalling information and recognizing matches.
5. War
Objective: To obtain the entire deck of cards
Players: Two
The deck: A standard 52-card deck
Gameplay: Deal the cards evenly until the deck runs out, so each person has 26 cards. You and your opponent flip over your top card at the same time. If you have the higher card, you take your opponent’s card. Play continues until someone has the entire deck of cards in their hand.
How it helps dementia: This game focuses on recognizing which number is higher in order to take your opponent’s cards. This helps with memory loss because it requires players to recall which numbers are higher and which are lower.